People
Research, behaviour and psychology. Understanding what people actually need, not just what they say.
I'm Tayanee, a multidisciplinary designer working where three questions meet: does it feel right, does it make sense, and does it pay off?
Focus
Every system is ultimately about people, the incentives around them and the stories that move them. That's where I work.
Research, behaviour and psychology. Understanding what people actually need, not just what they say.
Service blueprints, journeys and feedback loops. Seeing how the parts connect.
Art direction, brand and strategy. Giving the system a point of view people can feel and follow.
Background
I never got to connect business, design, marketing and building in a single role, so I learned them side by side.
Visual and interaction design: the craft of making things clear, usable and beautiful.
CraftFunnels, experiments and data. Learning what makes people act and how to measure it.
GrowthBringing it together: designing end-to-end experiences across touchpoints, teams and incentives.
SystemsPrototyping fast with AI tools to test ideas in the real world, not just in Figma.
ExploringNow
I'm between full-time roles and using that space on purpose: small pilots to learn how the whole loop fits together, from idea to people to revenue.
Principles
The best insights live between disciplines: psychology, economics, culture and code.
Small, real experiments beat big, perfect plans.
Taste and visual culture shape how a system is understood, trusted and marketed.
Curiosity is the fuel; direction is the steering wheel.
Contact
Have a messy system, a pilot idea or a brand that needs direction? I'd love to hear about it.